无限山水长卷
{Shan, Shui}* (shan-shui-inf),Lingdong Huang,2018 年

正在布展…
它是怎么做的
- 第 1 步用 Perlin 噪声生成山体轮廓,叠加多层纹理笔触模拟皴法。
- 第 2 步树、房屋、人物等元素由独立的过程函数生成并按景深摆放。
- 第 3 步按视口分块生成,向右滚动时追加新的区块。
- 第 4 步整页是 SVG,可以按 seed 复现同一幅画。
复刻配方
一段技术配方,可以直接交给 AI 编程助手,也可以自己照着写。想指定技术栈、位置和性能预算,就把它加入实现方案。
Split the scroll into fixed-width chunks and generate each one deterministically from a seed plus chunk index. For mountains, build a silhouette from 1D noise, fill it with a paper color, then add many short noise-displaced strokes inside following the slope to mimic texture strokes. Place trees and small buildings with procedural functions at depth layers, drawing farther layers lighter. Append chunk SVG groups as the user scrolls horizontally and remove ones far off-screen.


